Property | Type | Description | |
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Comment | string | ||
Database | string | ||
ID | int | ||
IdentifyPointerRef | int | ||
IdentifyString | string | ||
JPID | int | ||
PointerRef | int | ||
Status | int | ||
TextEN | string | ||
TextJP | string | ||
UpdatedBy | string | ||
UpdatedTimestamp | int |
Method | Description | |
---|---|---|
GetAllEntriesFromDatabase ( String ConnectionString, String GracesJapaneseConnectionString ) : HyoutaTools.GraceNote.GraceNoteDatabaseEntry[] | ||
GraceNoteDatabaseEntry ( ) : System | ||
GraceNoteDatabaseEntry ( string TextJP, string TextEN = null, string Comment = "", int Status, int PointerRef, string IdentifyString = "", int IdentifyPointerRef ) : System |
Creates a GNDB Entry suitable for inserting into a fresh database. All arguments except the original Japanese string are optional. TextEN defaults to a copy of TextJP if not provided.
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InsertSQL ( |
Utility Function to insert Entries into a GraceNote database. Usually used when ripping text from a game file.
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public static GetAllEntriesFromDatabase ( String ConnectionString, String GracesJapaneseConnectionString ) : HyoutaTools.GraceNote.GraceNoteDatabaseEntry[] | ||
ConnectionString | String | |
GracesJapaneseConnectionString | String | |
return | HyoutaTools.GraceNote.GraceNoteDatabaseEntry[] |
public GraceNoteDatabaseEntry ( string TextJP, string TextEN = null, string Comment = "", int Status, int PointerRef, string IdentifyString = "", int IdentifyPointerRef ) : System | ||
TextJP | string | |
TextEN | string | |
Comment | string | |
Status | int | |
PointerRef | int | |
IdentifyString | string | |
IdentifyPointerRef | int | |
return | System |
public static InsertSQL ( |
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Entries | The Entries to insert. Required values in the entries are: TextJP, TextEN, Comment, Status, PointerRef, IdentifyString, and IdentifyPointerRef. The rest is filled automatically. | |
ConnectionString | String | |
ConnectionStringGracesJapanese | String | |
return | void |