C# Class Hugula.UGUIExtend.UGUIEvent

Show file Open project: tenvick/hugula Class Usage Examples

Public Properties

Property Type Description
onCancelFn SLua.LuaFunction
onClickFn SLua.LuaFunction
onCustomerFn SLua.LuaFunction
onDragFn SLua.LuaFunction
onDropFn SLua.LuaFunction
onPressFn SLua.LuaFunction
onSelectFn SLua.LuaFunction

Public Methods

Method Description
RemoveAllEvents ( ) : void
onCancelHandle ( Object sender, object arg ) : void
onClickHandle ( Object sender, Vector3 arg ) : void
onClickHandle ( Object sender, object arg ) : void
onCustomerHandle ( object sender, Vector3 arg ) : void
onCustomerHandle ( object sender, object arg ) : void
onDragHandle ( Object sender, Vector3 arg ) : void
onDropHandle ( Object sender, Vector3 arg ) : void
onDropHandle ( Object sender, bool arg ) : void
onDropHandle ( Object sender, object arg ) : void
onPressHandle ( Object sender, bool arg ) : void
onPressHandle ( Object sender, object arg ) : void
onSelectHandle ( Object sender, object arg ) : void

Method Details

RemoveAllEvents() public static method

public static RemoveAllEvents ( ) : void
return void

onCancelHandle() public static method

public static onCancelHandle ( Object sender, object arg ) : void
sender Object
arg object
return void

onClickHandle() public static method

public static onClickHandle ( Object sender, Vector3 arg ) : void
sender Object
arg UnityEngine.Vector3
return void

onClickHandle() public static method

public static onClickHandle ( Object sender, object arg ) : void
sender Object
arg object
return void

onCustomerHandle() public static method

public static onCustomerHandle ( object sender, Vector3 arg ) : void
sender object
arg UnityEngine.Vector3
return void

onCustomerHandle() public static method

public static onCustomerHandle ( object sender, object arg ) : void
sender object
arg object
return void

onDragHandle() public static method

public static onDragHandle ( Object sender, Vector3 arg ) : void
sender Object
arg UnityEngine.Vector3
return void

onDropHandle() public static method

public static onDropHandle ( Object sender, Vector3 arg ) : void
sender Object
arg UnityEngine.Vector3
return void

onDropHandle() public static method

public static onDropHandle ( Object sender, bool arg ) : void
sender Object
arg bool
return void

onDropHandle() public static method

public static onDropHandle ( Object sender, object arg ) : void
sender Object
arg object
return void

onPressHandle() public static method

public static onPressHandle ( Object sender, bool arg ) : void
sender Object
arg bool
return void

onPressHandle() public static method

public static onPressHandle ( Object sender, object arg ) : void
sender Object
arg object
return void

onSelectHandle() public static method

public static onSelectHandle ( Object sender, object arg ) : void
sender Object
arg object
return void

Property Details

onCancelFn public static property

public static LuaFunction,SLua onCancelFn
return SLua.LuaFunction

onClickFn public static property

public static LuaFunction,SLua onClickFn
return SLua.LuaFunction

onCustomerFn public static property

public static LuaFunction,SLua onCustomerFn
return SLua.LuaFunction

onDragFn public static property

public static LuaFunction,SLua onDragFn
return SLua.LuaFunction

onDropFn public static property

public static LuaFunction,SLua onDropFn
return SLua.LuaFunction

onPressFn public static property

public static LuaFunction,SLua onPressFn
return SLua.LuaFunction

onSelectFn public static property

public static LuaFunction,SLua onSelectFn
return SLua.LuaFunction