C# Class HotFixCode.BehaviourBase

Show file Open project: meta-42/uEasyKit

Protected Properties

Property Type Description
gameObject UnityEngine.GameObject
transform UnityEngine.Transform

Protected Methods

Method Description
Awake ( GameObject rGo ) : void

子类必须重载并调用基类

FixedUpdate ( ) : void
LateUpdate ( ) : void
OnCollisionEnter ( UnityEngine collider ) : void
OnCollisionEnter2D ( UnityEngine collider ) : void
OnCollisionExit ( UnityEngine collider ) : void
OnCollisionExit2D ( UnityEngine collider ) : void
OnCollisionStay ( UnityEngine collider ) : void
OnCollisionStay2D ( UnityEngine collider ) : void
OnDestroy ( ) : void
OnTriggerEnter ( UnityEngine collider ) : void
OnTriggerEnter2D ( UnityEngine collider ) : void
OnTriggerExit ( UnityEngine collider ) : void
OnTriggerExit2D ( UnityEngine collider ) : void
OnTriggerStay ( UnityEngine collider ) : void
OnTriggerStay2D ( UnityEngine collider ) : void
Start ( ) : void

子类选择性重载

Update ( ) : void

Method Details

Awake() protected method

子类必须重载并调用基类
protected Awake ( GameObject rGo ) : void
rGo UnityEngine.GameObject
return void

FixedUpdate() protected method

protected FixedUpdate ( ) : void
return void

LateUpdate() protected method

protected LateUpdate ( ) : void
return void

OnCollisionEnter() protected method

protected OnCollisionEnter ( UnityEngine collider ) : void
collider UnityEngine
return void

OnCollisionEnter2D() protected method

protected OnCollisionEnter2D ( UnityEngine collider ) : void
collider UnityEngine
return void

OnCollisionExit() protected method

protected OnCollisionExit ( UnityEngine collider ) : void
collider UnityEngine
return void

OnCollisionExit2D() protected method

protected OnCollisionExit2D ( UnityEngine collider ) : void
collider UnityEngine
return void

OnCollisionStay() protected method

protected OnCollisionStay ( UnityEngine collider ) : void
collider UnityEngine
return void

OnCollisionStay2D() protected method

protected OnCollisionStay2D ( UnityEngine collider ) : void
collider UnityEngine
return void

OnDestroy() protected method

protected OnDestroy ( ) : void
return void

OnTriggerEnter() protected method

protected OnTriggerEnter ( UnityEngine collider ) : void
collider UnityEngine
return void

OnTriggerEnter2D() protected method

protected OnTriggerEnter2D ( UnityEngine collider ) : void
collider UnityEngine
return void

OnTriggerExit() protected method

protected OnTriggerExit ( UnityEngine collider ) : void
collider UnityEngine
return void

OnTriggerExit2D() protected method

protected OnTriggerExit2D ( UnityEngine collider ) : void
collider UnityEngine
return void

OnTriggerStay() protected method

protected OnTriggerStay ( UnityEngine collider ) : void
collider UnityEngine
return void

OnTriggerStay2D() protected method

protected OnTriggerStay2D ( UnityEngine collider ) : void
collider UnityEngine
return void

Start() protected method

子类选择性重载
protected Start ( ) : void
return void

Update() protected method

protected Update ( ) : void
return void

Property Details

gameObject protected property

protected GameObject,UnityEngine gameObject
return UnityEngine.GameObject

transform protected property

protected Transform,UnityEngine transform
return UnityEngine.Transform