C# Class GoodAI.Modules.School.Worlds.RogueAgent

Inheritance: MovableGameObject
Show file Open project: GoodAI/BrainSimulator Class Usage Examples

Public Methods

Method Description
GetDefaultSize ( ) : SizeF
GetDefaultTexturePath ( ) : string
RogueAgent ( PointF p, float scale = 1.0f ) : GoodAI.Core.Nodes
RogueAgent ( PointF p, string bitmapPath, float scale = 1.0f ) : GoodAI.Core.Nodes

Method Details

GetDefaultSize() public static method

public static GetDefaultSize ( ) : SizeF
return System.Drawing.SizeF

GetDefaultTexturePath() public static method

public static GetDefaultTexturePath ( ) : string
return string

RogueAgent() public method

public RogueAgent ( PointF p, float scale = 1.0f ) : GoodAI.Core.Nodes
p System.Drawing.PointF
scale float
return GoodAI.Core.Nodes

RogueAgent() public method

public RogueAgent ( PointF p, string bitmapPath, float scale = 1.0f ) : GoodAI.Core.Nodes
p System.Drawing.PointF
bitmapPath string
scale float
return GoodAI.Core.Nodes