C# Class GameFramework.Skill.Trigers.PlaySoundTriger

Inheritance: AbstractSkillTriger
Show file Open project: dreamanlan/CSharpGameFramework Class Usage Examples

Public Properties

Property Type Description
DefaultAudioName string

Public Methods

Method Description
Execute ( object sender, SkillInstance instance, long delta, long curSectionTime ) : bool
PlaySoundTriger ( ) : System
Reset ( ) : void

Protected Methods

Method Description
Load ( Dsl callData, SkillInstance instance ) : void
OnClone ( ) : ISkillTriger

Private Methods

Method Description
CreateNewAudioSource ( GameObject obj ) : AudioSource
GetRandomAudio ( ) : string
LoadAudioGroup ( Dsl stCall ) : void
LoadBoneConfig ( Dsl stCall ) : void
LoadPositionConfig ( Dsl stCall ) : void
PreloadResource ( GameObject obj, SkillInstance instance ) : void

Method Details

Execute() public method

public Execute ( object sender, SkillInstance instance, long delta, long curSectionTime ) : bool
sender object
instance SkillSystem.SkillInstance
delta long
curSectionTime long
return bool

Load() protected method

protected Load ( Dsl callData, SkillInstance instance ) : void
callData Dsl
instance SkillSystem.SkillInstance
return void

OnClone() protected method

protected OnClone ( ) : ISkillTriger
return ISkillTriger

PlaySoundTriger() public method

public PlaySoundTriger ( ) : System
return System

Reset() public method

public Reset ( ) : void
return void

Property Details

DefaultAudioName public static property

public static string DefaultAudioName
return string