C# Class FindIt.ImageSetsSetup

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: BrainProject/UnityTemp

Public Properties

Property Type Description
TilePrefab UnityEngine.GameObject
resPacksNames string[]

Public Methods

Method Description
GetMenuDimensions ( int elementsCount ) : int[]
Start ( ) : void
checkDefaultForEnoughImages ( int numberImages, string resourcePackName ) : bool

Private Methods

Method Description
CheckCustomResourcePacks ( int demandedCount ) : void
CreateResourcePacksIcons ( int menuRows, int menuColumns ) : void
checkCustomForEnoughImages ( int demandedCount, string directory ) : bool

Method Details

GetMenuDimensions() public method

public GetMenuDimensions ( int elementsCount ) : int[]
elementsCount int
return int[]

Start() public method

public Start ( ) : void
return void

checkDefaultForEnoughImages() public method

public checkDefaultForEnoughImages ( int numberImages, string resourcePackName ) : bool
numberImages int
resourcePackName string
return bool

Property Details

TilePrefab public property

public GameObject,UnityEngine TilePrefab
return UnityEngine.GameObject

resPacksNames public property

public string[] resPacksNames
return string[]