C# Class FSO.LotView.Utils.WorldCamera

Camera used to draw world.
Inheritance: FSO.Common.Rendering.Framework.Camera.OrthographicCamera
Show file Open project: RHY3756547/FreeSO Class Usage Examples

Public Methods

Method Description
GetRotationMatrix ( ) : Matrix
WorldCamera ( GraphicsDevice device ) : System

Creates a new WorldCamera instance.

Protected Methods

Method Description
CalculateProjection ( ) : void
CalculateView ( ) : void

Method Details

CalculateProjection() protected method

protected CalculateProjection ( ) : void
return void

CalculateView() protected method

protected CalculateView ( ) : void
return void

GetRotationMatrix() public method

public GetRotationMatrix ( ) : Matrix
return Matrix

WorldCamera() public method

Creates a new WorldCamera instance.
public WorldCamera ( GraphicsDevice device ) : System
device GraphicsDevice GraphicsDevice instance, used for rendering.
return System