C# Class FMODUnity.EventBrowser

Inheritance: EditorWindow, ISerializationCallbackReceiver
Show file Open project: fmod/UnityIntegration Class Usage Examples

Public Methods

Method Description
EventBrowser ( ) : System
JumpToEvent ( string eventPath ) : void
OnAfterDeserialize ( ) : void
OnBeforeSerialize ( ) : void
OnEnable ( ) : void
RepaintEventBrowser ( ) : void

Private Methods

Method Description
HierachachyUpdate ( int instance, Rect rect ) : void
JumpToBank ( string bankName ) : void
OnDestroy ( ) : void
OnGUI ( ) : void
PreviewBank ( Rect previewRect, EditorBankRef selectedBank ) : void
PreviewEvent ( Rect previewRect, EditorEventRef selectedEvent ) : void
PreviewSnapshot ( Rect previewRect, EditorEventRef selectedEvent ) : void
RebuildDisplayFromCache ( ) : void
SceneUpdate ( SceneView sceneView ) : void
SelectBank ( UnityEditor.SerializedProperty property ) : void
SelectEvent ( UnityEditor.SerializedProperty property ) : void
SetPreviewEvent ( EditorEventRef eventRef ) : void
SetSelectedItem ( TreeItem item ) : void
ShowEventBrowser ( ) : void
ShowEventFolder ( TreeItem item, Predicate filter ) : void
SplitWindow ( Rect &searchRect, Rect &listRect, Rect &previewRect ) : void
Update ( ) : void

Method Details

EventBrowser() public method

public EventBrowser ( ) : System
return System

JumpToEvent() public method

public JumpToEvent ( string eventPath ) : void
eventPath string
return void

OnAfterDeserialize() public method

public OnAfterDeserialize ( ) : void
return void

OnBeforeSerialize() public method

public OnBeforeSerialize ( ) : void
return void

OnEnable() public method

public OnEnable ( ) : void
return void

RepaintEventBrowser() public static method

public static RepaintEventBrowser ( ) : void
return void