C# Class DodongosQuest.Special_Effects.Inferno

Inheritance: ISpecialEffect
Show file Open project: faintpixel/Roguelike

Public Methods

Method Description
Draw ( GameTime gameTime ) : void
Inferno ( Vector2 targetIndex, World world, AreaOfEffect affectedArea ) : System
Update ( GameTime gameTime ) : void

Private Methods

Method Description
tileFire_particleSystemFinished ( object sender, EventArgs e ) : void

Method Details

Draw() public method

public Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Inferno() public method

public Inferno ( Vector2 targetIndex, World world, AreaOfEffect affectedArea ) : System
targetIndex Vector2
world World
affectedArea AreaOfEffect
return System

Update() public method

public Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void