Property | Type | Description | |
---|---|---|---|
reset | System.Boolean | ||
spriteBatch | |||
spriteImage | Microsoft.Xna.Framework.Graphics.Texture2D | ||
spriteList | List |
Method | Description | |
---|---|---|
AddSprite ( Sprite sprite, int framesPerSecond ) : void | ||
Initialize ( ) : void | ||
Reset ( ) : void | ||
SpriteManager ( Microsoft.Xna.Framework.Game game, string imagePath, int columns, int rows, string behaviourPath ) : System | ||
Update ( |
Method | Description | |
---|---|---|
LoadContent ( ) : void |
public AddSprite ( Sprite sprite, int framesPerSecond ) : void | ||
sprite | Sprite | |
framesPerSecond | int | |
return | void |
public SpriteManager ( Microsoft.Xna.Framework.Game game, string imagePath, int columns, int rows, string behaviourPath ) : System | ||
game | Microsoft.Xna.Framework.Game | |
imagePath | string | |
columns | int | |
rows | int | |
behaviourPath | string | |
return | System |
public abstract Update ( |
||
gameTime | ||
return | void |
protected SpriteBatch,Microsoft.Xna.Framework.Graphics spriteBatch | ||
return |
protected Texture2D,Microsoft.Xna.Framework.Graphics spriteImage | ||
return | Microsoft.Xna.Framework.Graphics.Texture2D |