C# Class DeltaDNA.SpriteMap

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: deltaDNA/unity-sdk Class Usage Examples

Public Methods

Method Description
GetBackground ( ) : Texture
GetButtons ( ) : List
GetSpriteMap ( ) : Texture
GetSubRegion ( Rect rect ) : Texture2D
GetSubRegion ( int x, int y, int width, int height ) : Texture2D
Init ( object>.Dictionary message ) : void
LoadResource ( System.Action callback ) : void

Private Methods

Method Description
LoadResourceCoroutine ( string url, System.Action callback ) : IEnumerator

Method Details

GetBackground() public method

public GetBackground ( ) : Texture
return UnityEngine.Texture

GetButtons() public method

public GetButtons ( ) : List
return List

GetSpriteMap() public method

public GetSpriteMap ( ) : Texture
return UnityEngine.Texture

GetSubRegion() public method

public GetSubRegion ( Rect rect ) : Texture2D
rect UnityEngine.Rect
return UnityEngine.Texture2D

GetSubRegion() public method

public GetSubRegion ( int x, int y, int width, int height ) : Texture2D
x int
y int
width int
height int
return UnityEngine.Texture2D

Init() public method

public Init ( object>.Dictionary message ) : void
message object>.Dictionary
return void

LoadResource() public method

public LoadResource ( System.Action callback ) : void
callback System.Action
return void