C# Class CryEngine.ActorBase

Base class which all actors must derive from. Includes basic callbacks.
Inheritance: EntityBase
Show file Open project: PoppermostProductions/CryMono

Private Properties

Property Type Description
InternalInitialize bool

Public Methods

Method Description
GetHashCode ( ) : int
OnSpawn ( ) : void

Called after successful actor creation via Actor.Create.

Remove ( bool forceRemoveNow = false ) : void

Removes this actor from the world.

Private Methods

Method Description
InternalInitialize ( IScriptInitializationParams initParams ) : bool

Method Details

GetHashCode() public method

public GetHashCode ( ) : int
return int

OnSpawn() public method

Called after successful actor creation via Actor.Create.
public OnSpawn ( ) : void
return void

Remove() public method

Removes this actor from the world.
public Remove ( bool forceRemoveNow = false ) : void
forceRemoveNow bool
return void