C# Class Brunet.Symphony.ChotaConnectionOverlord

Inheritance: Brunet.Connections.ConnectionOverlord, IDataHandler
Show file Open project: johnynek/brunet

Protected Properties

Property Type Description
SAMPLE_SIZE int
_active bool
_cmp NodeRankComparer
_dest_to_node_rank System.Collections.Hashtable
_node_rank_list System.Collections.ArrayList
_rand System.Random
_sync object
struc_chota string

Public Methods

Method Description
Activate ( ) : void
CheckState ( object node, EventArgs eargs ) : void
ChotaConnectionOverlord ( Node n ) : System
HandleData ( MemBlock p, ISender from, object state ) : void
Increment ( Address dest ) : void

Method Details

Activate() public method

public Activate ( ) : void
return void

CheckState() public method

public CheckState ( object node, EventArgs eargs ) : void
node object
eargs System.EventArgs
return void

ChotaConnectionOverlord() public method

public ChotaConnectionOverlord ( Node n ) : System
n Node
return System

HandleData() public method

public HandleData ( MemBlock p, ISender from, object state ) : void
p Brunet.Util.MemBlock
from ISender
state object
return void

Increment() public method

public Increment ( Address dest ) : void
dest Address
return void

Property Details

SAMPLE_SIZE protected static property

protected static int SAMPLE_SIZE
return int

_active protected property

protected bool _active
return bool

_cmp protected property

protected NodeRankComparer,Brunet.Symphony _cmp
return NodeRankComparer

_dest_to_node_rank protected property

protected Hashtable,System.Collections _dest_to_node_rank
return System.Collections.Hashtable

_node_rank_list protected property

protected ArrayList,System.Collections _node_rank_list
return System.Collections.ArrayList

_rand protected property

protected Random,System _rand
return System.Random

_sync protected property

protected object _sync
return object

struc_chota static protected property

static protected string struc_chota
return string