C# Class BlisterUI.GameScreen

Inheritance: IGameScreen
Show file Open project: RegrowthStudios/VoxelRTS

Protected Properties

Property Type Description
game MainGame

Public Methods

Method Description
Build ( ) : void
Destroy ( GameTime gameTime ) : void
Draw ( GameTime gameTime ) : void
OnEntry ( GameTime gameTime ) : void
OnExit ( GameTime gameTime ) : void
SetParentGame ( MainGame pgame, int index ) : void
SetRunning ( ) : void
Update ( GameTime gameTime ) : void

Method Details

Build() public abstract method

public abstract Build ( ) : void
return void

Destroy() public abstract method

public abstract Destroy ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Draw() public abstract method

public abstract Draw ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

OnEntry() public abstract method

public abstract OnEntry ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

OnExit() public abstract method

public abstract OnExit ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

SetParentGame() public method

public SetParentGame ( MainGame pgame, int index ) : void
pgame MainGame
index int
return void

SetRunning() public method

public SetRunning ( ) : void
return void

Update() public abstract method

public abstract Update ( GameTime gameTime ) : void
gameTime Microsoft.Xna.Framework.GameTime
return void

Property Details

game protected property

protected MainGame,BlisterUI game
return MainGame