C# Class Axiom.RenderSystems.OpenGLES.GLESPBuffer

An off-screen rendering context. These contexts are always RGBA for simplicity, speed and convience, but the component format is configurable.
Show file Open project: WolfgangSt/axiom

Public Methods

Method Description
GLESPBuffer ( PixelComponentType format, int width, int height ) : System

Default ctor.

GetPixelComponentType ( PixelFormat fmt ) : PixelComponentType

Method Details

GLESPBuffer() public method

Default ctor.
public GLESPBuffer ( PixelComponentType format, int width, int height ) : System
format PixelComponentType
width int
height int
return System

GetPixelComponentType() public static method

public static GetPixelComponentType ( PixelFormat fmt ) : PixelComponentType
fmt PixelFormat
return PixelComponentType