C# Class Assets.Scripts.Services.ComboHits.RandomizedComboHitSequence

Inheritance: ComboHitSequence
Show file Open project: maximecharron/GLO-3002-Frima Class Usage Examples

Public Methods

Method Description
RandomizedComboHitSequence ( string name, Rect randomizationBounds, int randomHitZoneCount, int triggerFrequency, int bonusMultiplier, Rect triggerZone, float maxFirstHitWaitTime = 2f, float maxWaitTimeBetweenHits = 1f, float hitZoneDisplayInterval = 0.5f ) : Assets.Scripts.Extensions
Reset ( ) : void

Private Methods

Method Description
RandomizeHitZones ( ) : void

Method Details

RandomizedComboHitSequence() public method

public RandomizedComboHitSequence ( string name, Rect randomizationBounds, int randomHitZoneCount, int triggerFrequency, int bonusMultiplier, Rect triggerZone, float maxFirstHitWaitTime = 2f, float maxWaitTimeBetweenHits = 1f, float hitZoneDisplayInterval = 0.5f ) : Assets.Scripts.Extensions
name string
randomizationBounds UnityEngine.Rect
randomHitZoneCount int
triggerFrequency int
bonusMultiplier int
triggerZone UnityEngine.Rect
maxFirstHitWaitTime float
maxWaitTimeBetweenHits float
hitZoneDisplayInterval float
return Assets.Scripts.Extensions

Reset() public method

public Reset ( ) : void
return void