C# Class Assets.Characters.AiScripts.PickupHandler

Inheritance: UnityEngine.MonoBehaviour
Show file Open project: veselin-/Team4BabelGame Class Usage Examples

Public Properties

Property Type Description
Pickups UnityEngine.Transform

Public Methods

Method Description
DropCurrent ( ) : void
InitiateTrade ( PickupHandler other ) : void
PickUpItem ( GameObject pickup ) : void
Start ( ) : void
Trade ( GameObject tradeItem ) : GameObject
Update ( ) : void
UpdateDict ( ) : void

Method Details

DropCurrent() public method

public DropCurrent ( ) : void
return void

InitiateTrade() public method

public InitiateTrade ( PickupHandler other ) : void
other PickupHandler
return void

PickUpItem() public method

public PickUpItem ( GameObject pickup ) : void
pickup UnityEngine.GameObject
return void

Start() public method

public Start ( ) : void
return void

Trade() public method

public Trade ( GameObject tradeItem ) : GameObject
tradeItem UnityEngine.GameObject
return UnityEngine.GameObject

Update() public method

public Update ( ) : void
return void

UpdateDict() public method

public UpdateDict ( ) : void
return void

Property Details

Pickups public property

public Transform,UnityEngine Pickups
return UnityEngine.Transform