C# Class AssetBundleGraph.ImportSettingsConfigurator

Show file Open project: unity3d-jp/AssetGraph Class Usage Examples

Public Methods

Method Description
ImportSettingsConfigurator ( AssetImporter referenceImporter ) : System
IsEqual ( AssetImporter importer ) : bool
IsEqual ( ModelImporter target ) : bool
OverwriteImportSettings ( AssetImporter importer ) : void

Private Methods

Method Description
IsEqual ( AudioImporter target ) : bool
IsEqual ( TextureImporter target ) : bool
OverwriteImportSettings ( AudioImporter importer ) : void
OverwriteImportSettings ( ModelImporter importer ) : void
OverwriteImportSettings ( TextureImporter importer ) : void

Method Details

ImportSettingsConfigurator() public method

public ImportSettingsConfigurator ( AssetImporter referenceImporter ) : System
referenceImporter UnityEditor.AssetImporter
return System

IsEqual() public method

public IsEqual ( AssetImporter importer ) : bool
importer UnityEditor.AssetImporter
return bool

IsEqual() public method

public IsEqual ( ModelImporter target ) : bool
target UnityEditor.ModelImporter
return bool

OverwriteImportSettings() public method

public OverwriteImportSettings ( AssetImporter importer ) : void
importer UnityEditor.AssetImporter
return void