C# Class AssetBundleGraph.ConnectionData

Show file Open project: unity3d-jp/AssetGraph Class Usage Examples

Public Methods

Method Description
CanConnect ( NodeData from, NodeData to ) : bool
ConnectionData ( ConnectionGUI c ) : System
ConnectionData ( object>.Dictionary jsonData ) : System
ToJsonDictionary ( ) : object>.Dictionary
Validate ( List allNodes, List allConnections ) : bool
ValidateConnection ( NodeData from, NodeData to ) : void

Method Details

CanConnect() public static method

public static CanConnect ( NodeData from, NodeData to ) : bool
from NodeData
to NodeData
return bool

ConnectionData() public method

public ConnectionData ( ConnectionGUI c ) : System
c ConnectionGUI
return System

ConnectionData() public method

public ConnectionData ( object>.Dictionary jsonData ) : System
jsonData object>.Dictionary
return System

ToJsonDictionary() public method

public ToJsonDictionary ( ) : object>.Dictionary
return object>.Dictionary

Validate() public method

public Validate ( List allNodes, List allConnections ) : bool
allNodes List
allConnections List
return bool

ValidateConnection() public static method

public static ValidateConnection ( NodeData from, NodeData to ) : void
from NodeData
to NodeData
return void