C# Class UnityEngine_UI_LayoutElementWrap, UnityHello

Show file Open project: woshihuo12/UnityHello Class Usage Examples

Public Methods

Method Description
Register ( LuaState L ) : void

Private Methods

Method Description
CalculateLayoutInputHorizontal ( IntPtr L ) : int
CalculateLayoutInputVertical ( IntPtr L ) : int
get_flexibleHeight ( IntPtr L ) : int
get_flexibleWidth ( IntPtr L ) : int
get_ignoreLayout ( IntPtr L ) : int
get_layoutPriority ( IntPtr L ) : int
get_minHeight ( IntPtr L ) : int
get_minWidth ( IntPtr L ) : int
get_preferredHeight ( IntPtr L ) : int
get_preferredWidth ( IntPtr L ) : int
op_Equality ( IntPtr L ) : int
set_flexibleHeight ( IntPtr L ) : int
set_flexibleWidth ( IntPtr L ) : int
set_ignoreLayout ( IntPtr L ) : int
set_minHeight ( IntPtr L ) : int
set_minWidth ( IntPtr L ) : int
set_preferredHeight ( IntPtr L ) : int
set_preferredWidth ( IntPtr L ) : int

Method Details

Register() public static method

public static Register ( LuaState L ) : void
L LuaState
return void