C# Class TraceMesh, MeshToys

Inheritance: MonoBehaviour
Show file Open project: GameMakersUnion/MeshToys Class Usage Examples

Public Properties

Property Type Description
persist bool
rebuildOnce bool

Public Methods

Method Description
RemoveMe ( String name ) : void
Start ( ) : void
Update ( ) : void
buildItAndTheyWillCome ( ) : void
drawItItCame ( ) : void
makeVertice ( int iteration, int tvi ) : void

Method Details

RemoveMe() public method

public RemoveMe ( String name ) : void
name String
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

buildItAndTheyWillCome() public method

public buildItAndTheyWillCome ( ) : void
return void

drawItItCame() public method

public drawItItCame ( ) : void
return void

makeVertice() public method

public makeVertice ( int iteration, int tvi ) : void
iteration int
tvi int
return void

Property Details

persist public property

public bool persist
return bool

rebuildOnce public property

public bool rebuildOnce
return bool