C# Class StatusTimeChange, RPGQuest

Show file Open project: hughrogers/RPGQuest Class Usage Examples

Public Properties

Property Type Description
forcePerSecond bool
formulaID int
maxCheck bool
maxValue int
minCheck bool
minValue int
showText bool
statusID int
time float
useFormula bool
value float
valueChange float

Public Methods

Method Description
GetCopy ( ) : StatusTimeChange,
GetData ( Hashtable ht ) : Hashtable
SetData ( Hashtable ht ) : void
StatusTimeChange ( ) : System.Collections
Tick ( float t, Combatant, c ) : void

Private Methods

Method Description
Calculate ( float t, Combatant, c ) : void

Method Details

GetCopy() public method

public GetCopy ( ) : StatusTimeChange,
return StatusTimeChange,

GetData() public method

public GetData ( Hashtable ht ) : Hashtable
ht Hashtable
return Hashtable

SetData() public method

public SetData ( Hashtable ht ) : void
ht Hashtable
return void

StatusTimeChange() public method

public StatusTimeChange ( ) : System.Collections
return System.Collections

Tick() public method

public Tick ( float t, Combatant, c ) : void
t float
c Combatant,
return void

Property Details

forcePerSecond public property

public bool forcePerSecond
return bool

formulaID public property

public int formulaID
return int

maxCheck public property

public bool maxCheck
return bool

maxValue public property

public int maxValue
return int

minCheck public property

public bool minCheck
return bool

minValue public property

public int minValue
return int

showText public property

public bool showText
return bool

statusID public property

public int statusID
return int

time public property

public float time
return float

useFormula public property

public bool useFormula
return bool

value public property

public float value
return float

valueChange public property

public float valueChange
return float