C# Class SpriteTextMirror, marblemadness

Show file Open project: MtvnGames/marblemadness Class Usage Examples

Public Properties

Property Type Description
alignment SpriteText.Alignment_Type
anchor SpriteText.Anchor_Pos
characterSize float
characterSpacing float
color Color
font UnityEngine.TextAsset
hideAtStart bool
lineSpacing float
maxWidth float
offsetZ float
pixelPerfect bool
renderCamera Camera
tabSize int
text string

Public Methods

Method Description
DidChange ( SpriteText, s ) : bool
Mirror ( SpriteText, s ) : void
Validate ( SpriteText, s ) : bool

Method Details

DidChange() public method

public DidChange ( SpriteText, s ) : bool
s SpriteText,
return bool

Mirror() public method

public Mirror ( SpriteText, s ) : void
s SpriteText,
return void

Validate() public method

public Validate ( SpriteText, s ) : bool
s SpriteText,
return bool

Property Details

alignment public property

public SpriteText.Alignment_Type alignment
return SpriteText.Alignment_Type

anchor public property

public SpriteText.Anchor_Pos anchor
return SpriteText.Anchor_Pos

characterSize public property

public float characterSize
return float

characterSpacing public property

public float characterSpacing
return float

color public property

public Color color
return Color

font public property

public TextAsset,UnityEngine font
return UnityEngine.TextAsset

hideAtStart public property

public bool hideAtStart
return bool

lineSpacing public property

public float lineSpacing
return float

maxWidth public property

public float maxWidth
return float

offsetZ public property

public float offsetZ
return float

pixelPerfect public property

public bool pixelPerfect
return bool

renderCamera public property

public Camera renderCamera
return Camera

tabSize public property

public int tabSize
return int

text public property

public string text
return string