C# Class SingleHost, Multiplier

Inheritance: NetworkManager
Show file Open project: tommai78101/Multiplier

Public Properties

Property Type Description
AIPlayer GameObject
AIUnitPrefab GameObject
AIUnits GameObject
HumanPlayer GameObject
HumanUnits GameObject
attributePanelGroup UnityEngine.CanvasGroup
enablePauseGameMenu bool
notReady bool
pauseMenuGroup UnityEngine.CanvasGroup
playerUmbrellaObject GameObject

Public Methods

Method Description
ConvertCustomToEquations ( int value, string text ) : string
ResetAttributePanelUI ( ) : void
SetupPlayerUnits ( ) : void
SingleStartHost ( ) : void
Start ( ) : void
TogglePauseMenu ( ) : void
Update ( ) : void

Method Details

ConvertCustomToEquations() public method

public ConvertCustomToEquations ( int value, string text ) : string
value int
text string
return string

ResetAttributePanelUI() public method

public ResetAttributePanelUI ( ) : void
return void

SetupPlayerUnits() public method

public SetupPlayerUnits ( ) : void
return void

SingleStartHost() public method

public SingleStartHost ( ) : void
return void

Start() public method

public Start ( ) : void
return void

TogglePauseMenu() public method

public TogglePauseMenu ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

AIPlayer public property

public GameObject AIPlayer
return GameObject

AIUnitPrefab public property

public GameObject AIUnitPrefab
return GameObject

AIUnits public property

public GameObject AIUnits
return GameObject

HumanPlayer public property

public GameObject HumanPlayer
return GameObject

HumanUnits public property

public GameObject HumanUnits
return GameObject

attributePanelGroup public property

public CanvasGroup,UnityEngine attributePanelGroup
return UnityEngine.CanvasGroup

enablePauseGameMenu public property

public bool enablePauseGameMenu
return bool

notReady public property

public bool notReady
return bool

pauseMenuGroup public property

public CanvasGroup,UnityEngine pauseMenuGroup
return UnityEngine.CanvasGroup

playerUmbrellaObject public property

public GameObject playerUmbrellaObject
return GameObject