C# Class SimplexNoise, GoHomeOrDie

Inheritance: NoiseBase
Show file Open project: hs-furtwangen/GoHomeOrDie Class Usage Examples

Public Methods

Method Description
BlurredNoise ( float stepSize, float x, float y ) : float
BlurredNoise ( float stepSize, float x, float y, float z, float w ) : float
Noise ( float xin, float yin ) : float
Noise ( float xin, float yin, float zin ) : float
Noise ( float x, float y, float z, float w ) : float
SeamlessNoise ( float x, float y, float dx, float dy, float xyOffset ) : float

Private Methods

Method Description
SimplexNoise ( ) : System.Collections
dot ( int g, float x, float y ) : float
dot ( int g, float x, float y, float z ) : float
dot ( int g, float x, float y, float z, float w ) : float
fastfloor ( float x ) : int

Method Details

BlurredNoise() public static method

public static BlurredNoise ( float stepSize, float x, float y ) : float
stepSize float
x float
y float
return float

BlurredNoise() public static method

public static BlurredNoise ( float stepSize, float x, float y, float z, float w ) : float
stepSize float
x float
y float
z float
w float
return float

Noise() public static method

public static Noise ( float xin, float yin ) : float
xin float
yin float
return float

Noise() public static method

public static Noise ( float xin, float yin, float zin ) : float
xin float
yin float
zin float
return float

Noise() public static method

public static Noise ( float x, float y, float z, float w ) : float
x float
y float
z float
w float
return float

SeamlessNoise() public static method

public static SeamlessNoise ( float x, float y, float dx, float dy, float xyOffset ) : float
x float
y float
dx float
dy float
xyOffset float
return float