Property | Type | Description | |
---|---|---|---|
behavior | GameObject | ||
coolDown | float | ||
coolDown | int | ||
damage | int | ||
enabledSigil | bool | ||
sigilType | SigilType | ||
timer | double | ||
timer | float |
Method | Description | |
---|---|---|
CountDown ( ) : void | ||
Disable ( ) : void | ||
Effect ( ) : void | ||
Enable ( ) : void | ||
SetTimer ( ) : void | ||
Update ( ) : void | ||
activated ( ) : void |