C# Class Sigil, Unity

Inheritance: MonoBehaviour
Show file Open project: zackva/Unity Class Usage Examples

Public Properties

Property Type Description
behavior GameObject
coolDown float
coolDown int
damage int
enabledSigil bool
sigilType SigilType
timer double
timer float

Public Methods

Method Description
CountDown ( ) : void
Disable ( ) : void
Effect ( ) : void
Enable ( ) : void
SetTimer ( ) : void
Update ( ) : void
activated ( ) : void

Method Details

CountDown() public method

public CountDown ( ) : void
return void

Disable() public method

public Disable ( ) : void
return void

Effect() public abstract method

public abstract Effect ( ) : void
return void

Enable() public method

public Enable ( ) : void
return void

SetTimer() public method

public SetTimer ( ) : void
return void

Update() public method

public Update ( ) : void
return void

activated() public method

public activated ( ) : void
return void

Property Details

behavior public property

public GameObject behavior
return GameObject

coolDown public property

public float coolDown
return float

coolDown public property

public int coolDown
return int

damage public property

public int damage
return int

enabledSigil public property

public bool enabledSigil
return bool

sigilType public property

public SigilType sigilType
return SigilType

timer public property

public double timer
return double

timer public property

public float timer
return float