C# Class SensorDisplayManager, gro-ui

Inheritance: MonoBehaviour
Show file Open project: OpenAgInitiative/gro-ui Class Usage Examples

Public Properties

Property Type Description
airIcon Sprite
icons Sprite>.Dictionary
lightIcon Sprite
sensorBarScrollContent Transform
sensorModulePrefab GameObject
sensorModules List
standardRefreshTime float
waterIcon Sprite

Public Methods

Method Description
CreateModule ( string url, FarmSensor, sensor ) : void
CreateResourceDisplayModule ( FarmResource, resource ) : IEnumerator
Initializer ( ) : void
Start ( ) : void

Method Details

CreateModule() public method

public CreateModule ( string url, FarmSensor, sensor ) : void
url string
sensor FarmSensor,
return void

CreateResourceDisplayModule() public method

public CreateResourceDisplayModule ( FarmResource, resource ) : IEnumerator
resource FarmResource,
return IEnumerator

Initializer() public method

public Initializer ( ) : void
return void

Start() public method

public Start ( ) : void
return void

Property Details

airIcon public property

public Sprite airIcon
return Sprite

icons public property

public Dictionary icons
return Sprite>.Dictionary

lightIcon public property

public Sprite lightIcon
return Sprite

sensorBarScrollContent public property

public Transform sensorBarScrollContent
return Transform

sensorModulePrefab public property

public GameObject sensorModulePrefab
return GameObject

sensorModules public property

public List sensorModules
return List

standardRefreshTime public property

public float standardRefreshTime
return float

waterIcon public property

public Sprite waterIcon
return Sprite