C# Class PlayerBoy, urban-survivors

Inheritance: MonoBehaviour
Show file Open project: exdev/urban-survivors Class Usage Examples

Public Properties

Property Type Description
screenDir Vector3
upperBody Transform

Public Methods

Method Description
ActMovement ( ) : void
AdjustOrientation ( ) : void
EndMeleeAttack ( ) : void
HandleInput ( ) : void
InitAnim ( ) : void
IsMoving ( ) : bool
LateUpdate ( ) : void
OnMelee ( ) : void
OnTriggerEnter ( Collider _other ) : void
ProcessMovement ( ) : void
StartCombo ( ) : void
StartMeleeAttack ( ) : void
UpdateCombo ( ) : void
UpdateIdle ( ) : void
UpdateMove ( ) : void
UpdateStun ( ) : void
WaitForNextCombo ( ) : void

Protected Methods

Method Description
OnStun ( ) : void
ShowDebugInfo ( ) : void
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
FallDown ( ) : IEnumerator
OnRecover ( float _hp ) : IEnumerator

Method Details

ActMovement() public method

public ActMovement ( ) : void
return void

AdjustOrientation() public method

public AdjustOrientation ( ) : void
return void

EndMeleeAttack() public method

public EndMeleeAttack ( ) : void
return void

HandleInput() public method

public HandleInput ( ) : void
return void

InitAnim() public method

public InitAnim ( ) : void
return void

IsMoving() public method

public IsMoving ( ) : bool
return bool

LateUpdate() public method

public LateUpdate ( ) : void
return void

OnMelee() public method

public OnMelee ( ) : void
return void

OnStun() protected method

protected OnStun ( ) : void
return void

OnTriggerEnter() public method

public OnTriggerEnter ( Collider _other ) : void
_other Collider
return void

ProcessMovement() public method

public ProcessMovement ( ) : void
return void

ShowDebugInfo() protected method

protected ShowDebugInfo ( ) : void
return void

Start() protected method

protected Start ( ) : void
return void

StartCombo() public method

public StartCombo ( ) : void
return void

StartMeleeAttack() public method

public StartMeleeAttack ( ) : void
return void

Update() protected method

protected Update ( ) : void
return void

UpdateCombo() public method

public UpdateCombo ( ) : void
return void

UpdateIdle() public method

public UpdateIdle ( ) : void
return void

UpdateMove() public method

public UpdateMove ( ) : void
return void

UpdateStun() public method

public UpdateStun ( ) : void
return void

WaitForNextCombo() public method

public WaitForNextCombo ( ) : void
return void

Property Details

screenDir public property

public Vector3 screenDir
return Vector3

upperBody public property

public Transform upperBody
return Transform