C# Class Notify

Inheritance: MonoBehaviour
Show file Open project: BornToGrill/Project-Frequency Class Usage Examples

Private Methods

Method Description
CashChanged ( int newValue ) : void
CreateUnit ( TileController, target, string unitType ) : void
GameLoaded ( ) : void
GameLost ( ) : void
GameStart ( ) : void
GameWon ( ) : void
LobbyReady ( bool ready ) : void
Move ( MoveType, type, TileController, start, TileController, stop ) : void
Notify ( TcpClient, tcpClient, string guid ) : NetworkLibrary
SplitUnit ( TileController, start, TileController, stop, int amount ) : void