C# Class NetworkEntityState, Unet-Client-Server-Example

Inheritance: NetworkBehaviour
Show file Open project: michaelmanus/Unet-Client-Server-Example Class Usage Examples

Public Methods

Method Description
OnDestroy ( ) : void
OnStartClient ( ) : void
OnStartLocalPlayer ( ) : void
OnStartServer ( ) : void

Private Methods

Method Description
CmdServerMove ( Vector3 position ) : void
ConfigureClientPrefab ( GameObject clientEnt ) : void
RpcClientMove ( Vector3 position ) : void
SetIgnoreAllServerObjectCollision ( Transform ignoreWith ) : void
UpdateClientPosition ( ) : void
UpdatePlayerServerPosition ( ) : void

Method Details

OnDestroy() public method

public OnDestroy ( ) : void
return void

OnStartClient() public method

public OnStartClient ( ) : void
return void

OnStartLocalPlayer() public method

public OnStartLocalPlayer ( ) : void
return void

OnStartServer() public method

public OnStartServer ( ) : void
return void