C# Class MyCamera, Stereoscopic_Scatterplot

Inheritance: MonoBehaviour
Show file Open project: noahfreedman/Stereoscopic_Scatterplot Class Usage Examples

Public Properties

Property Type Description
camSpeed float
currentState int
demo1 MainMenu,
firstMousePos Vector3
freeLook bool
maximumX float
maximumY float
minimumX float
minimumY float
originalMousePos Vector3
originalRotation Quaternion
rotationX float
rotationY float
rttDemo RenderTextureDemo
rttScreen GameObject
sensitivity float
sensitivityX float
sensitivityY float
stageMouseDown bool
swfFile String
textureInSWFCamera GameObject

Public Methods

Method Description
Awake ( ) : void
ClampAngle ( float angle, float min, float max ) : float
Start ( ) : IEnumerator
Update ( ) : void

Private Methods

Method Description
CreateGameHud ( ) : void

Method Details

Awake() public method

public Awake ( ) : void
return void

ClampAngle() public static method

public static ClampAngle ( float angle, float min, float max ) : float
angle float
min float
max float
return float

Start() public method

public Start ( ) : IEnumerator
return IEnumerator

Update() public method

public Update ( ) : void
return void

Property Details

camSpeed public property

public float camSpeed
return float

currentState public property

public int currentState
return int

demo1 public property

public MainMenu, demo1
return MainMenu,

firstMousePos public property

public Vector3 firstMousePos
return Vector3

freeLook public property

public bool freeLook
return bool

maximumX public property

public float maximumX
return float

maximumY public property

public float maximumY
return float

minimumX public property

public float minimumX
return float

minimumY public property

public float minimumY
return float

originalMousePos public property

public Vector3 originalMousePos
return Vector3

originalRotation public property

public Quaternion originalRotation
return Quaternion

rotationX public property

public float rotationX
return float

rotationY public property

public float rotationY
return float

rttDemo public property

public RenderTextureDemo rttDemo
return RenderTextureDemo

rttScreen public property

public GameObject rttScreen
return GameObject

sensitivity public property

public float sensitivity
return float

sensitivityX public property

public float sensitivityX
return float

sensitivityY public property

public float sensitivityY
return float

stageMouseDown public property

public bool stageMouseDown
return bool

swfFile public property

public String swfFile
return String

textureInSWFCamera public property

public GameObject textureInSWFCamera
return GameObject