C# Class MainGameView, Malisse

Inheritance: View
Show file Open project: Collegiennes/Malisse Class Usage Examples

Public Properties

Property Type Description
m_HandAssetNames List
m_Music UnityEngine.AudioClip
m_NbLevels int
m_NbRabbits int
m_OnSceneReadyCallback OnSceneReady
m_SceneAnchor Transform

Public Methods

Method Description
HandleAction ( FlowActionData, actionData ) : void
LoadNextLevel ( bool firstLevel = false ) : void
OpenView ( FlowViewData, viewData, FlowActionData, actionData ) : void

Protected Methods

Method Description
Awake ( ) : void

Private Methods

Method Description
LoadHand ( int playerId, Vector2 localPosition, HandAssetNames, assetNames ) : void
LoadLevelAsync ( ) : IEnumerator
LoadLevelList ( ) : void
LoadLevelList ( int levelId ) : void
OnCameraMovementEnded ( ) : void
OnGUI ( ) : void
PositionNewLevel ( ) : void
Start ( ) : void
UnloadHands ( ) : void

Method Details

Awake() protected method

protected Awake ( ) : void
return void

HandleAction() public method

public HandleAction ( FlowActionData, actionData ) : void
actionData FlowActionData,
return void

LoadNextLevel() public method

public LoadNextLevel ( bool firstLevel = false ) : void
firstLevel bool
return void

OpenView() public method

public OpenView ( FlowViewData, viewData, FlowActionData, actionData ) : void
viewData FlowViewData,
actionData FlowActionData,
return void

Property Details

m_HandAssetNames public property

public List m_HandAssetNames
return List

m_Music public property

public AudioClip,UnityEngine m_Music
return UnityEngine.AudioClip

m_NbLevels public property

public int m_NbLevels
return int

m_NbRabbits public property

public int m_NbRabbits
return int

m_OnSceneReadyCallback public property

public OnSceneReady m_OnSceneReadyCallback
return OnSceneReady

m_SceneAnchor public property

public Transform m_SceneAnchor
return Transform