C# Class Lua_UnityEngine_Collider2D, 2DPlatformer-SLua

Inheritance: LuaObject
Show file Open project: yaukeywang/2DPlatformer-SLua Class Usage Examples

Public Methods

Method Description
reg ( IntPtr l ) : void

Private Methods

Method Description
IsTouching ( IntPtr l ) : int
IsTouchingLayers ( IntPtr l ) : int
OverlapPoint ( IntPtr l ) : int
constructor ( IntPtr l ) : int
get_attachedRigidbody ( IntPtr l ) : int
get_bounds ( IntPtr l ) : int
get_density ( IntPtr l ) : int
get_isTrigger ( IntPtr l ) : int
get_offset ( IntPtr l ) : int
get_shapeCount ( IntPtr l ) : int
get_sharedMaterial ( IntPtr l ) : int
get_usedByEffector ( IntPtr l ) : int
set_density ( IntPtr l ) : int
set_isTrigger ( IntPtr l ) : int
set_offset ( IntPtr l ) : int
set_sharedMaterial ( IntPtr l ) : int
set_usedByEffector ( IntPtr l ) : int

Method Details

reg() public static method

public static reg ( IntPtr l ) : void
l IntPtr
return void