Property | Type | Description | |
---|---|---|---|
loop | bool | ||
speed | float | ||
state | RecorderState |
Property | Type | Description | |
---|---|---|---|
current_frame_ | Frame, | ||
frame_index_ | float | ||
frames_ | List |
Method | Description | |
---|---|---|
AddFrame ( Frame, frame ) : void | ||
GetCurrentFrame ( ) : Frame, | ||
GetFrames ( ) : List | ||
GetFramesCount ( ) : int | ||
GetIndex ( ) : int | ||
GetProgress ( ) : float | ||
LeapRecorder ( ) : UnityEngine | ||
Load ( |
||
Load ( byte data ) : void | ||
NextFrame ( ) : Frame, | ||
Pause ( ) : void | ||
Play ( ) : void | ||
Record ( ) : void | ||
Reset ( ) : void | ||
SaveToNewFile ( ) : string | ||
SaveToNewFile ( string path ) : string | ||
SetDefault ( ) : void | ||
SetIndex ( int new_index ) : void | ||
Stop ( ) : void |
public Load ( |
||
text_asset | ||
return | void |
public SaveToNewFile ( string path ) : string | ||
path | string | |
return | string |