C# Class JournalRead, Asylum

Inheritance: MonoBehaviour
Show file Open project: jump4r/Asylum

Public Properties

Property Type Description
georgeCutscene CutsceneGeorge,
journal_clip UnityEngine.AudioClip
journal_text UnityEngine.TextAsset
textPrefab GameObject

Public Methods

Method Description
EndConversation ( ) : void
Setup ( string tag ) : void
Start ( ) : void
TriggerConversation ( Journal, jour ) : void
Update ( ) : void

Method Details

EndConversation() public method

public EndConversation ( ) : void
return void

Setup() public method

public Setup ( string tag ) : void
tag string
return void

Start() public method

public Start ( ) : void
return void

TriggerConversation() public method

public TriggerConversation ( Journal, jour ) : void
jour Journal,
return void

Update() public method

public Update ( ) : void
return void

Property Details

georgeCutscene public property

public CutsceneGeorge, georgeCutscene
return CutsceneGeorge,

journal_clip public property

public AudioClip,UnityEngine journal_clip
return UnityEngine.AudioClip

journal_text public property

public TextAsset,UnityEngine journal_text
return UnityEngine.TextAsset

textPrefab public property

public GameObject textPrefab
return GameObject