Method | Description | |
---|---|---|
Ease ( EaseType type ) : Function, | ||
Ease ( Function, ease, Quaternion begin, Quaternion end, float elapsedTime, float duration ) : Quaternion | ||
Ease ( Function, ease, Vector2 start, Vector2 distance, float elapsedTime, float duration ) : Vector2 | ||
Ease ( Function, ease, Vector3 start, Vector3 distance, float elapsedTime, float duration ) : Vector3 | ||
Ease ( Function, ease, float start, float distance, float elapsedTime, float duration ) : float | ||
EaseInCirc ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseInCubic ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseInExpo ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseInOutCirc ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseInOutCubic ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseInOutExpo ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseInOutQuad ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseInOutQuart ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseInOutQuint ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseInOutSine ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseInQuad ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseInQuart ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseInQuint ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseInSine ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseOutCirc ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseOutCubic ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseOutExpo ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseOutQuad ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseOutQuart ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseOutQuint ( float start, float distance, float elapsedTime, float duration ) : float | ||
EaseOutSine ( float start, float distance, float elapsedTime, float duration ) : float | ||
Identity ( Vector3 v ) : Vector3 | ||
Linear ( float start, float distance, float elapsedTime, float duration ) : float | ||
TransformDotPosition ( Transform t ) : Vector3 |
public static Ease ( EaseType type ) : Function, | ||
type | EaseType | |
return | Function, |
public static Ease ( Function, ease, Quaternion begin, Quaternion end, float elapsedTime, float duration ) : Quaternion | ||
ease | Function, | |
begin | Quaternion | |
end | Quaternion | |
elapsedTime | float | |
duration | float | |
return | Quaternion |
public static Ease ( Function, ease, Vector2 start, Vector2 distance, float elapsedTime, float duration ) : Vector2 | ||
ease | Function, | |
start | Vector2 | |
distance | Vector2 | |
elapsedTime | float | |
duration | float | |
return | Vector2 |
public static Ease ( Function, ease, Vector3 start, Vector3 distance, float elapsedTime, float duration ) : Vector3 | ||
ease | Function, | |
start | Vector3 | |
distance | Vector3 | |
elapsedTime | float | |
duration | float | |
return | Vector3 |
public static Ease ( Function, ease, float start, float distance, float elapsedTime, float duration ) : float | ||
ease | Function, | |
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseInCirc ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseInCubic ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseInExpo ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseInOutCirc ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseInOutCubic ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseInOutExpo ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseInOutQuad ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseInOutQuart ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseInOutQuint ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseInOutSine ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseInQuad ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseInQuart ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseInQuint ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseInSine ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseOutCirc ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseOutCubic ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseOutExpo ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseOutQuad ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseOutQuart ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseOutQuint ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static EaseOutSine ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static Identity ( Vector3 v ) : Vector3 | ||
v | Vector3 | |
return | Vector3 |
public static Linear ( float start, float distance, float elapsedTime, float duration ) : float | ||
start | float | |
distance | float | |
elapsedTime | float | |
duration | float | |
return | float |
public static TransformDotPosition ( Transform t ) : Vector3 | ||
t | Transform | |
return | Vector3 |