C# Class GvrBasePointer, OfficeVR

Show file Open project: Polidea/OfficeVR Class Usage Examples

Public Methods

Method Description
GetPointerRadius ( float &enterRadius, float &exitRadius ) : void
OnInputModuleDisabled ( ) : void
OnInputModuleEnabled ( ) : void
OnPointerClickDown ( ) : void
OnPointerClickUp ( ) : void
OnPointerEnter ( RaycastResult, rayastResult, Ray, ray, bool isInteractive ) : void
OnPointerExit ( GameObject previousObject ) : void
OnPointerHover ( RaycastResult rayastResult, Ray ray, bool isInteractive ) : void
OnStart ( ) : void

Method Details

GetPointerRadius() public abstract method

public abstract GetPointerRadius ( float &enterRadius, float &exitRadius ) : void
enterRadius float
exitRadius float
return void

OnInputModuleDisabled() public abstract method

public abstract OnInputModuleDisabled ( ) : void
return void

OnInputModuleEnabled() public abstract method

public abstract OnInputModuleEnabled ( ) : void
return void

OnPointerClickDown() public abstract method

public abstract OnPointerClickDown ( ) : void
return void

OnPointerClickUp() public abstract method

public abstract OnPointerClickUp ( ) : void
return void

OnPointerEnter() public abstract method

public abstract OnPointerEnter ( RaycastResult, rayastResult, Ray, ray, bool isInteractive ) : void
rayastResult RaycastResult,
ray Ray,
isInteractive bool
return void

OnPointerExit() public abstract method

public abstract OnPointerExit ( GameObject previousObject ) : void
previousObject GameObject
return void

OnPointerHover() public abstract method

public abstract OnPointerHover ( RaycastResult rayastResult, Ray ray, bool isInteractive ) : void
rayastResult RaycastResult
ray Ray
isInteractive bool
return void

OnStart() public method

public OnStart ( ) : void
return void