C# Class Emitter, eggs_unity3d

Inheritance: MonoBehaviour
Show file Open project: jordillonch/eggs_unity3d Class Usage Examples

Public Properties

Property Type Description
CharacterTranform Transform
preFactBot Transform

Protected Properties

Property Type Description
CharacterPos Vector3
rawEntityCoords string
running Boolean,

Public Methods

Method Description
OnDestroy ( ) : void
ProcessData ( string responseData ) : void
Start ( ) : void
Update ( ) : void
createCube ( string entityId, float entityCoordsX, float entityCoordsZ, float entityVectorX, float entityVectorZ ) : void

Private Methods

Method Description
sendData ( ) : void

Method Details

OnDestroy() public method

public OnDestroy ( ) : void
return void

ProcessData() public method

public ProcessData ( string responseData ) : void
responseData string
return void

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

createCube() public method

public createCube ( string entityId, float entityCoordsX, float entityCoordsZ, float entityVectorX, float entityVectorZ ) : void
entityId string
entityCoordsX float
entityCoordsZ float
entityVectorX float
entityVectorZ float
return void

Property Details

CharacterPos protected static property

protected static Vector3 CharacterPos
return Vector3

CharacterTranform public property

public Transform CharacterTranform
return Transform

preFactBot public property

public Transform preFactBot
return Transform

rawEntityCoords protected static property

protected static string rawEntityCoords
return string

running protected static property

protected static Boolean, running
return Boolean,