C# Class DragHandler, Team4BabelGame

Inheritance: MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler
Show file Open project: veselin-/Team4BabelGame Class Usage Examples

Public Properties

Property Type Description
SymbolBeingDragged GameObject
_startParent Transform

Protected Properties

Property Type Description
_startPosition Vector3
audioManager AudioManager,

Public Methods

Method Description
InitializeSyllable ( ) : void
OnBeginDrag ( PointerEventData eventData ) : void
OnDrag ( PointerEventData eventData ) : void
OnEndDrag ( PointerEventData eventData ) : void

Private Methods

Method Description
Start ( ) : void

Method Details

InitializeSyllable() public abstract method

public abstract InitializeSyllable ( ) : void
return void

OnBeginDrag() public abstract method

public abstract OnBeginDrag ( PointerEventData eventData ) : void
eventData UnityEngine.EventSystems.PointerEventData
return void

OnDrag() public method

public OnDrag ( PointerEventData eventData ) : void
eventData UnityEngine.EventSystems.PointerEventData
return void

OnEndDrag() public method

public OnEndDrag ( PointerEventData eventData ) : void
eventData UnityEngine.EventSystems.PointerEventData
return void

Property Details

SymbolBeingDragged public static property

public static GameObject SymbolBeingDragged
return GameObject

_startParent public static property

public static Transform _startParent
return Transform

_startPosition protected property

protected Vector3 _startPosition
return Vector3

audioManager protected property

protected AudioManager, audioManager
return AudioManager,