C# Class DelaunayTriangulation2D, UnityUtils

Show file Open project: mortennobel/UnityUtils Class Usage Examples

Public Methods

Method Description
Triangulate ( List positions ) : HMesh,

Private Methods

Method Description
AddEdgesToFlipStack ( Face, f, Stack flipStack ) : void
CreateBoundingTriangle ( HMesh, mesh, List position ) : List
FindTriangleWithinPoint ( HMesh, mesh, Vector3 pos ) : Face,
FlipEdge ( Halfedge, e, Stack flipStack ) : void
InsertPointInTriangle ( Face, triangle, Vector3 point ) : void
IsLocalDelaunay ( Halfedge, e ) : bool
PrecondFlipEdge ( HMesh, mesh, Halfedge, he ) : bool

Method Details

Triangulate() public static method

public static Triangulate ( List positions ) : HMesh,
positions List
return HMesh,