C# Class CapsApplication, CapsUnity

Inheritance: S5Application
Show file Open project: kofight/CapsUnity Class Usage Examples

Public Methods

Method Description
CapsApplication ( ) : UnityEngine
GetPlayTime ( ) : float
OnApplicationPause ( bool bPause ) : void
OnApplicationQuit ( ) : void
OnPurchaseCancelled ( PurchasableItem item ) : void
OnPurchaseFailed ( PurchasableItem item ) : void
OnPurchased ( PurchaseEvent e ) : void
SubmitUseItemData ( string itemName ) : void

Protected Methods

Method Description
CreateState ( int statEnum ) : State,
DoInit ( ) : void
DoUpdate ( ) : void

Private Methods

Method Description
OnUniBillInitialised ( UnibillState result ) : void

Method Details

CapsApplication() public method

public CapsApplication ( ) : UnityEngine
return UnityEngine

CreateState() protected method

protected CreateState ( int statEnum ) : State,
statEnum int
return State,

DoInit() protected method

protected DoInit ( ) : void
return void

DoUpdate() protected method

protected DoUpdate ( ) : void
return void

GetPlayTime() public method

public GetPlayTime ( ) : float
return float

OnApplicationPause() public method

public OnApplicationPause ( bool bPause ) : void
bPause bool
return void

OnApplicationQuit() public method

public OnApplicationQuit ( ) : void
return void

OnPurchaseCancelled() public method

public OnPurchaseCancelled ( PurchasableItem item ) : void
item PurchasableItem
return void

OnPurchaseFailed() public method

public OnPurchaseFailed ( PurchasableItem item ) : void
item PurchasableItem
return void

OnPurchased() public method

public OnPurchased ( PurchaseEvent e ) : void
e PurchaseEvent
return void

SubmitUseItemData() public method

public SubmitUseItemData ( string itemName ) : void
itemName string
return void