C# Class BaseTurretHead, newsupermeatboy

Inheritance: MonoBehaviour
Show file Open project: hagish/newsupermeatboy

Public Properties

Property Type Description
AttackSpeed int
Bullet UnityEngine.Rigidbody

Public Methods

Method Description
Start ( ) : void
Update ( ) : void

Private Methods

Method Description
CheckForPlayersInRange ( ) : void
Fire ( ) : void
IsPlayerOutOfRange ( ) : bool
ReadyToFire ( ) : bool
RotateHead ( ) : void

Method Details

Start() public method

public Start ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

AttackSpeed public property

public int AttackSpeed
return int

Bullet public property

public Rigidbody,UnityEngine Bullet
return UnityEngine.Rigidbody