C# Class AppPlatform, UnityFramework

Show file Open project: meta-42/uEasyKit Class Usage Examples

Public Properties

Property Type Description
PlatformIsEditor bool[]
PlatformNames string[]
PlatformPathPrefixs string[]

Public Methods

Method Description
GetAssetBundleDirName ( ) : string
GetPackageName ( ) : string
GetPackagePath ( ) : string
GetRawResourcesPath ( ) : string
GetRuntimeAssetBundleUrl ( ) : string
GetRuntimePackagePath ( ) : string
GetRuntimeSceneBundleUrl ( ) : string
GetSceneBundleDirName ( ) : string
Initialize ( ) : void

Private Methods

Method Description
RuntimePlatform_To_AppPlaform ( RuntimePlatform runtimePlatform ) : Platform,

Method Details

GetAssetBundleDirName() public static method

public static GetAssetBundleDirName ( ) : string
return string

GetPackageName() public static method

public static GetPackageName ( ) : string
return string

GetPackagePath() public static method

public static GetPackagePath ( ) : string
return string

GetRawResourcesPath() public static method

public static GetRawResourcesPath ( ) : string
return string

GetRuntimeAssetBundleUrl() public static method

public static GetRuntimeAssetBundleUrl ( ) : string
return string

GetRuntimePackagePath() public static method

public static GetRuntimePackagePath ( ) : string
return string

GetRuntimeSceneBundleUrl() public static method

public static GetRuntimeSceneBundleUrl ( ) : string
return string

GetSceneBundleDirName() public static method

public static GetSceneBundleDirName ( ) : string
return string

Initialize() public static method

public static Initialize ( ) : void
return void

Property Details

PlatformIsEditor public static property

public static bool[] PlatformIsEditor
return bool[]

PlatformNames public static property

public static string[] PlatformNames
return string[]

PlatformPathPrefixs public static property

public static string[] PlatformPathPrefixs
return string[]