Property | Type | Description | |
---|---|---|---|
AimingParent | Transform | ||
airborne | bool | ||
armor | SpriteRenderer | ||
heldType | int | ||
hip | Transform | ||
leg | SpriteRenderer | ||
legA | Animator | ||
singleR | Sprite | ||
spikeBoots | Animator | ||
startColor | Color |
Method | Description | |
---|---|---|
ApplyColor ( ) : void | ||
Death ( ) : void | ||
NotDeath ( ) : void | ||
Punch ( ) : void | ||
Start ( ) : void | ||
Swing ( ) : void | ||
UnSwing ( ) : void | ||
Update ( ) : void |