Property | Type | Description | |
---|---|---|---|
cdShoot | float | ||
ennemyVisibleLol | bool | ||
initialPos | Vector3 | ||
listJoueurs | List |
||
rightOrNot | bool | ||
shootAttLol | bool | ||
shootDefLol | bool | ||
target | GameObject |
Method | Description | |
---|---|---|
OnCollisionEnter ( Collision collision ) : void | ||
Start ( ) : void | ||
Update ( ) : void | ||
canIShoot ( ) : bool | ||
checkTree ( ) : void | ||
chooseATarget ( ) : void | ||
esquive ( ) : bool | ||
isNear ( ) : bool | ||
seePlayer ( ) : bool | ||
seekAllOtherPlayers ( ) : void | ||
shoot ( ) : bool | ||
stay ( ) : bool | ||
walk ( ) : bool |
public OnCollisionEnter ( Collision collision ) : void | ||
collision | Collision | |
return | void |