C# (CSharp) Universe.Physics.OpenDynamicsEngine Namespace

Classes

Name Description
ODECharacter
ODEDynamics
ODEPhysicsScene
ODEPhysicsScene.PointGravity
ODEPrim Various properties that ODE uses for AMotors but isn't exposed in ODE.NET so we must define them ourselves.
ODEPrim.strVehicleBoolParam
ODEPrim.strVehicleFloatParam
ODEPrim.strVehicleQuartParam
ODEPrim.strVehicleVectorParam
ODERayCastRequest
ODERayCastRequestManager Processes raycast requests as ODE is in a state to be able to do them. This ensures that it's thread safe and there will be no conflicts. Requests get returned by a different thread then they were requested by.
ODERayRequest
ODESpecificAvatar
UniverseODEPlugin ODE plugin
d
d.AABB
d.Contact
d.ContactGeom
d.GeomClass
d.JointFeedback
d.Mass
d.Matrix3
d.Matrix4
d.Quaternion
d.SurfaceParameters
d.Vector3
d.Vector4