Name |
Description |
CompoundShape |
A Shape representing a compoundShape consisting of several 'sub' shapes. |
CompoundShape.TransformedShape |
Holds a 'sub' shape and it's transformation. This TransformedShape can be added to the CompoundShape |
ConeShape |
A Shape representing a cone. |
Shape |
Represents the collision part of the RigidBody. A shape is mainly definied through it's supportmap. Shapes represent convex objects. Inherited classes have to overwrite the supportmap function. To implement you own shape: derive a class from Shape, implement the support map function and call 'UpdateShape' within the constructor. GeometricCenter, Mass, BoundingBox and Inertia is calculated numerically based on your SupportMap implementation. |
Shape.ClipTriangle |
|