C# (CSharp) Descent.Model Namespace

Nested Namespaces

Descent.Model.Board
Descent.Model.Event
Descent.Model.Player

Classes

Name Description
Dice Dice are used when figures attack to calculate success, damage, etc.
FullModel Full Model has access to the entire model of the program, and the responsebility of loading/creating the model entities. When the game needs instances of monsters, dice or heroes, they call the FullModel which then returns a Holds references to all model related classes