C# Class klock.kEditPoly.KP

显示文件 Open project: k-lock/Unity3D

Public Properties

Property Type Description
Checker_Size int
Color_a UnityEngine.Color
FOLD_mSele bool
FOLD_para bool
MAT_SELE_INDEX int
MESH_CART string[]
MESH_CART_INDEX int
MESH_TYPE_INDEX int
Mtexture_a UnityEngine.Texture2D
_mSLOTS string[]
_meshName string
_pivotIndex int
_sMaterial UnityEngine.Material
_uSegments int
_width float
hideWireframe bool
sc1 UnityEngine.Vector2

Public Methods

Method Description
Reset_create ( ) : void
Reset_material ( ) : void

Method Details

Reset_create() public static method

public static Reset_create ( ) : void
return void

Reset_material() public static method

public static Reset_material ( ) : void
return void

Property Details

Checker_Size public_oe static_oe property

public static int Checker_Size
return int

Color_a public_oe static_oe property

public static Color,UnityEngine Color_a
return UnityEngine.Color

FOLD_mSele public_oe static_oe property

public static bool FOLD_mSele
return bool

FOLD_para public_oe static_oe property

public static bool FOLD_para
return bool

MAT_SELE_INDEX public_oe static_oe property

public static int MAT_SELE_INDEX
return int

MESH_CART public_oe static_oe property

public static string[] MESH_CART
return string[]

MESH_CART_INDEX public_oe static_oe property

public static int MESH_CART_INDEX
return int

MESH_TYPE_INDEX public_oe static_oe property

public static int MESH_TYPE_INDEX
return int

Mtexture_a public_oe static_oe property

public static Texture2D,UnityEngine Mtexture_a
return UnityEngine.Texture2D

_mSLOTS public_oe static_oe property

public static string[] _mSLOTS
return string[]

_meshName public_oe static_oe property

public static string _meshName
return string

_pivotIndex public_oe static_oe property

public static int _pivotIndex
return int

_sMaterial public_oe static_oe property

public static Material,UnityEngine _sMaterial
return UnityEngine.Material

_uSegments public_oe static_oe property

public static int _uSegments
return int

_width public_oe static_oe property

public static float _width
return float

hideWireframe public_oe static_oe property

public static bool hideWireframe
return bool

sc1 public_oe static_oe property

public static Vector2,UnityEngine sc1
return UnityEngine.Vector2