Property | Type | Description | |
---|---|---|---|
BranchDensity | float | ||
Foliage | bool | ||
FoliageBlock | Block | ||
FoliageDensity | float | ||
Height | int | ||
HeightVariation | int | ||
Map | Map | ||
MapHeightLimit | bool | ||
Operation | Forester.ForesterOperation | ||
PlantOn | Block | ||
Rand | Random | ||
RootButtresses | bool | ||
Roots | Forester.RootMode | ||
Shape | Forester.TreeShape | ||
TreeCount | int | ||
TrunkBlock | Block | ||
TrunkHeight | float | ||
TrunkThickness | float | ||
Wood | bool |
Method | Description | |
---|---|---|
PlaceBlock ( Vector3I coord, Block block ) : void | ||
PlaceBlock ( int x, int y, int z, Block block ) : void | ||
Validate ( ) : void |
public Forester.ForesterOperation Operation | ||
return | Forester.ForesterOperation |